added alt button
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2ea6b797e4
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4aaa0dbc8f
2 changed files with 5 additions and 5 deletions
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@ -25,7 +25,7 @@ function mainMenuCreation()
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barposLerp = 160
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barposLerp = 160
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logposLerp = -122
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logposLerp = -122
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mainmenu = {}
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mainmenu = {}
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mainmenu[4],mainmenu[3],mainmenu[2], mainmenu[1], mainmenu[0] = "START NEW GAME", "USER LEVELS", "LEVEL EDITOR", "ABOUT THE CREATOR", "mainNoPlay"
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mainmenu[4],mainmenu[3],mainmenu[2], mainmenu[1], mainmenu[0] = "START NEW GAME", "USER LEVELS", "LEVEL EDITOR", "EXTRAS", "mainNoPlay"
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if playdate.datastore.read("savegame") then
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if playdate.datastore.read("savegame") then
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map = playdate.datastore.read("savegame").savedLevel
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map = playdate.datastore.read("savegame").savedLevel
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@ -162,9 +162,9 @@ function menuButtonPress(name)
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addMap(map)
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addMap(map)
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mode = "game"
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mode = "game"
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elseif name == "ABOUT THE CREATOR" then
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elseif name == "EXTRAS" then
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local m = {}
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local m = {}
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m[0],m[1] = "about", "BACK"
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m[0],m[1] = "extras", "BACK"
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createMenu(m)
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createMenu(m)
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elseif name == "USER LEVELS" then
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elseif name == "USER LEVELS" then
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@ -61,7 +61,7 @@ end
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function updatePlayer()
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function updatePlayer()
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if active == true then
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if active == true then
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if playdate.buttonIsPressed(playdate.kButtonUp) then
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if playdate.buttonIsPressed(playdate.kButtonUp) or playdate.buttonIsPressed(playdate.kButtonA) then
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velocity.x = velocity.x + math.sin(math.rad(playdate.getCrankPosition())) /2
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velocity.x = velocity.x + math.sin(math.rad(playdate.getCrankPosition())) /2
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velocity.y = velocity.y - math.cos(math.rad(playdate.getCrankPosition())) /2
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velocity.y = velocity.y - math.cos(math.rad(playdate.getCrankPosition())) /2
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end
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end
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@ -81,7 +81,7 @@ function updatePlayer()
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end
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end
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elseif exists == true then
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elseif exists == true then
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if playdate.buttonIsPressed(playdate.kButtonUp) then
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if playdate.buttonIsPressed(playdate.kButtonUp) or playdate.buttonIsPressed(playdate.kButtonA) then
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active = true
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active = true
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end
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end
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local cx, cy = gfx.getDrawOffset()
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local cx, cy = gfx.getDrawOffset()
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