more particles
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3 changed files with 17 additions and 0 deletions
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@ -34,6 +34,19 @@ function explode(_x,_y)
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end
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end
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end
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end
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function miniExplode(_x,_y)
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for i = 1, 6, 1 do
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local part = {
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x = _x,
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y = _y,
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dir = math.random(0,359),
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size = math.random(7,10),
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speed = math.random(1,3)
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}
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exps[#exps+1] = part
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end
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end
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function processStars(_x,_y)
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function processStars(_x,_y)
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gfx.setColor(gfx.kColorWhite)
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gfx.setColor(gfx.kColorWhite)
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for star = 1, #stars do
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for star = 1, #stars do
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@ -42,6 +42,7 @@ local function die()
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active = false
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active = false
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velocity = {x=0,y=0}
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velocity = {x=0,y=0}
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sprRocket:moveTo(startpos.x, startpos.y)
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sprRocket:moveTo(startpos.x, startpos.y)
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miniExplode(startpos.x,startpos.y)
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end
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end
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function addPlayer(_x,_y,__x,__y)
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function addPlayer(_x,_y,__x,__y)
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@ -97,8 +97,11 @@ function updateSaws()
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fuels[fuel]:setImage(loopFuel:image())
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fuels[fuel]:setImage(loopFuel:image())
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if #fuels[fuel]:overlappingSprites() > 0 and fuels[fuel].active then
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if #fuels[fuel]:overlappingSprites() > 0 and fuels[fuel].active then
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fuels[fuel].active = false
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fuels[fuel].active = false
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miniExplode(fuels[fuel].x,fuels[fuel].y)
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fuels[fuel]:remove()
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fuels[fuel]:remove()
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energy += 1
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energy += 1
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table.remove(fuels,fuel)
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break
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end
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end
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end
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end
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