compressed files and added mor esfx
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parent
92c3ed3806
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9588aee5d6
11 changed files with 8 additions and 5 deletions
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@ -36,6 +36,8 @@ sprBigRocket:setCollidesWithGroups({2})
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local resetButton = nil
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local sfxDie = playdate.sound.sampleplayer.new("sfx/die")
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local function die()
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deaths +=1
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explode(sprRocket.x,sprRocket.y)
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@ -43,6 +45,7 @@ local function die()
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velocity = {x=0,y=0}
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sprRocket:moveTo(startpos.x, startpos.y)
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miniExplode(startpos.x,startpos.y)
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sfxDie:play()
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end
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function addPlayer(_x,_y,__x,__y)
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@ -15,6 +15,8 @@ local blades = {}
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local spinblades = {}
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local fuels = {}
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local sfxCollect = playdate.sound.sampleplayer.new("sfx/collect")
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function loadBlades(_blades)
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for i = 1, #_blades,1 do
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local b = _blades[i]
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@ -101,6 +103,7 @@ function updateSaws()
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fuels[fuel]:remove()
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energy += 1
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table.remove(fuels,fuel)
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sfxCollect:play()
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break
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end
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end
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@ -2,6 +2,6 @@ name=Rocket Bytes
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author=PossiblyAxolotl
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description=Help a crew of rockets collect energy to get back home!
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bundleID=com.PossiblyAxolotl.RocketBytes
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version=DEV
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version=DEV.1
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buildNumber=1
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imagePath=launcher
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BIN
Source/sfx/collect.wav
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BIN
Source/sfx/collect.wav
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BIN
Source/sfx/die.wav
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BIN
Source/sfx/die.wav
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@ -1,7 +1,4 @@
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AndrewDavidJ - compatibility testing
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SHiLLySiT (PD discord) - compatibility testing
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PD DISCORD MEMBERS FOR SUGGESTIONS AND HELP
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brainlet
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Steph (stepepson)
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Yadis
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daniel (bepis™)
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You're all awesome
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