editor places tiles

This commit is contained in:
PossiblyAxolotl 2022-05-21 20:06:58 -06:00
parent cdfec95084
commit 9ff93fdf2e
14 changed files with 144 additions and 38 deletions

View file

@ -5,19 +5,39 @@ local gfx <const> = playdate.graphics
local prevtext = ""
gfx.setLineWidth(5)
local tileTable <const> = gfx.imagetable.new("gfx/tiles")
local tilemapEditor = gfx.tilemap.new()
tilemapEditor:setImageTable(tileTable)
local tiles = {}
tilemapEditor:setSize(10,10)
local imgtiles = gfx.sprite.new(tilemapEditor)
local w, h = imgtiles:getSize()
imgtiles:moveTo(w/2,h/2)
local position = {x=0,y=0}
local positionLerp = {x=0,y=0}
local bool2int = {[true]=1,[false]=0}
local menu = playdate.getSystemMenu()
local toolTipButton, error
local editor = "main"
local imgSwitch = gfx.imagetable.new("gfx/switch")
local imgFloppy = gfx.image.new("gfx/floppy")
local imgAdd = gfx.image.new("gfx/add")
local imgMus = gfx.image.new("gfx/music")
local imgLine = gfx.image.new("gfx/line")
local imgSpin = gfx.image.new("gfx/spin")
local imgCursor = gfx.image.new("gfx/cursor2")
assert(imgSwitch)
assert(imgFloppy)
local sprSwitch = gfx.sprite.new(imgSwitch:getImage(1))
local sprFloppy = gfx.sprite.new(imgFloppy)
sprSwitch:moveTo(381,47)
sprFloppy:moveTo(381,17)
assert(imgAdd)
assert(imgMus)
assert(imgLine)
assert(imgSpin)
assert(imgCursor)
function newProject()
mode = "newproj"
@ -37,9 +57,11 @@ function playdate.keyboard.keyboardWillHideCallback(ok)
editLoad()
else
mode = "editor"
sprSwitch:add()
sprFloppy:add()
toolTipButton, error = menu:addCheckmarkMenuItem("show help",true, function(value)
print(value)
end)
imgtiles:add()
menuButton:setTitle("save & quit")
playdate.wait(0.1)
end
end
@ -56,7 +78,7 @@ end
local tileIndex = 0.0
local curY = math.floor( tileIndex ) * 30 + 2
local curY = math.floor( tileIndex ) * 28 + 3
local curYlerp = -32
function editUpdate()
@ -65,14 +87,24 @@ function editUpdate()
tileIndex += change * 0.01
curY = math.floor( tileIndex ) * 30 + 2
if tileIndex > 7.9 then tileIndex = 0 end
if tileIndex < 0 then tileIndex = 7.9 end
curYlerp = playdate.math.lerp(curYlerp, curY, 0.3)
curY = math.floor( tileIndex ) * 28 +7
curYlerp = playdate.math.lerp(curYlerp, curY, 0.4)
positionLerp.x = playdate.math.lerp(positionLerp.x, position.x * 16, 0.5)
positionLerp.y = playdate.math.lerp(positionLerp.y, position.y * 16, 0.5)
if playdate.buttonJustPressed(playdate.kButtonA) then
if math.floor( tileIndex ) == 1 then
playdate.display.setInverted(not playdate.display.getInverted())
sprSwitch:setImage(imgSwitch:getImage(bool2int[playdate.display.getInverted()] + 1))
elseif math.floor( tileIndex ) == 3 then
tilemapEditor:setTileAtPosition(position.x+12,position.y+8,2)
tiles[#tiles+1] = {x=position.x + 12, y=position.y + 8, 2}
imgtiles = gfx.sprite.new(tilemapEditor)
w, h = imgtiles:getSize()
imgtiles:moveTo(w/2,h/2)
end
end
@ -81,22 +113,46 @@ function editUpdate()
elseif playdate.buttonJustPressed(playdate.kButtonRight) then
position.x += 1
end
if playdate.buttonJustPressed(playdate.kButtonUp) then
position.y -= 1
elseif playdate.buttonJustPressed(playdate.kButtonDown) then
position.y += 1
end
gfx.clear()
-- draw map
gfx.setDrawOffset(position.x*16,position.y*16)
gfx.setDrawOffset(-positionLerp.x, -positionLerp.y)
imgtiles:update()
imgCursor:draw((position.x + 11) * 16, (position.y + 7) * 16)
-- draw ui
-- draw ui/
gfx.setDrawOffset(0,0)
gfx.sprite.update()
gfx.setColor(gfx.kColorBlack)
gfx.fillRect(365,0,400,240)
gfx.setColor(gfx.kColorWhite)
gfx.drawLine(360,0,360,240)
-- draw changes
if editor == "main" then
imgMus:draw(366, 64)
imgAdd:draw(366,93)
imgSwitch:getImage(bool2int[playdate.display.getInverted()] + 1):draw(366,36)
imgFloppy:draw(366,8)
imgLine:draw(366,120)
imgSpin:draw(366,148)
end
gfx.setColor(playdate.graphics.kColorXOR)
gfx.fillRect(365,curYlerp,33,30)
gfx.fillRect(365,curYlerp,33,28)
end
function editClose()
sprSwitch:remove()
sprFloppy:remove()
for tile = 1, #tiles, 1 do
tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0)
end
imgtiles:remove()
playdate.getSystemMenu():removeMenuItem(toolTipButton)
menuButton:setTitle("game menu")
end

View file

@ -48,6 +48,8 @@ createMenu(mainmenu)
local menu = playdate.getSystemMenu()
menuButton, error = menu:addMenuItem("game menu", function()
if mode == "game" then
removeMap()
playdate.datastore.delete("savegame.json")
playdate.datastore.write({savedLevel=map,savedDeaths=deaths},"savegame")
elseif mode == "editor" then
editClose()
@ -100,7 +102,7 @@ function playdate.update()
gfx.clear()
updateNewproj()
elseif mode == "editor" then
gfx.clear()
editUpdate()
if playdate.isCrankDocked() then
@ -117,6 +119,7 @@ end
function playdate.gameWillTerminate()
if mode == "game" then
playdate.datastore.delete("savegame.json")
playdate.datastore.write({savedLevel=map,savedDeaths=deaths},"savegame")
end
end

View file

@ -35,6 +35,15 @@ function addMap(_file, rs)
tilemap:setTileAtPosition(level.tiles[i].x,level.tiles[i].y,level.tiles[i].t)
end
song:stop()
if level.song then
song:load("sfx/"..level.song)
else
song:load("sfx/song2")
end
song:play(0)
if level.inverted then playdate.display.setInverted(true) else playdate.display.setInverted(false) end
if level.saws then loadBlades(level.saws) end
if level.rotators then loadSpins(level.rotators) end
@ -50,3 +59,12 @@ function addMap(_file, rs)
sprTiles:moveTo(sprTiles.width/2,sprTiles.height/2)
sprTiles:add()
end
function removeMap()
if #tiles > 0 then
for i = 1, #tiles, 1 do
tiles[i]:remove()
end
end
sprTiles:remove()
end

View file

@ -27,9 +27,11 @@ function mainMenuCreation()
mainmenu = {}
mainmenu[4],mainmenu[3],mainmenu[2], mainmenu[1], mainmenu[0] = "START NEW GAME", "USER LEVELS", "LEVEL EDITOR", "EXTRAS", "mainNoPlay"
if playdate.datastore.read("savegame") then
map = playdate.datastore.read("savegame").savedLevel
deaths = playdate.datastore.read("savegame").savedDeaths
local g = playdate.datastore.read("savegame")
if g then
map = g.savedLevel
deaths = g.savedDeaths
mainmenu[5], mainmenu[0] = "CONTINUE", "mainPlay"
end
end
@ -108,12 +110,35 @@ function updateMenu()
end
end
local function dataLoad()
barpos = 160
logopos = -112
local lvls = playdate.file.listFiles("data")
local m = {}
m[0], m[1] = "data", "EXTRAS"
if #lvls - ((10*page)) <= 0 then page = 0 end
if #lvls <= 11 then
for i = 1, #lvls, 1 do
m[i+1] = lvls[i]:upper()
end
elseif lvls[1 + (10*page)] then
m[2] = "NEXT PAGE"
for i = 1, 10, 1 do
if lvls[i+(10*page)] then
m[i+2] = lvls[i+(10*page)]:upper()
end
end
end
createMenu(m)
end
local function customLoad()
barpos = 160
logopos = -112
local lvls = playdate.file.listFiles("levels")
local m = {}
m[0], m[1] = "customs", "BACK"
m[0], m[1] = "customs", "MENU"
if #lvls - ((10*page)) <= 0 then page = 0 end
if #lvls <= 11 then
for i = 1, #lvls, 1 do
@ -136,7 +161,7 @@ function editLoad()
barpos = 160
local lvls = playdate.file.listFiles("levels")
local m = {}
m[0], m[1], m[2] = "edits", "BACK", "CREATE NEW"
m[0], m[1], m[2] = "edits", "MENU", "CREATE NEW"
if #lvls - (1 + (9*page)) <= 0 then page = 0 end
if #lvls <= 10 then
for i = 1, #lvls, 1 do
@ -175,7 +200,7 @@ function menuButtonPress(name)
local m = {}
--barpos = 160
--logopos = -112
m[0],m[1], m[2], m[3], m[4], m[5] = "extras", "BACK", "MUSIC BOX", "END CUTSCENE", "START CUTSCENE", "LEVEL SELECT"
m[0],m[1], m[2], m[3], m[4], m[5] = "extras", "MENU", "MUSIC BOX", "END CUTSCENE", "START CUTSCENE", "LEVEL SELECT"
if playdate.file.exists("bonusLevels.rocketbytes") then
m[6] = "EXTRA LEVELS"
end
@ -187,6 +212,8 @@ function menuButtonPress(name)
elseif name == "LEVEL EDITOR" then
page = 0
editLoad()
elseif name == "LEVEL SELECT" then
dataLoad()
elseif name == "CREATE NEW" then
newProject()
elseif name == "NEXT PAGE" then
@ -197,11 +224,14 @@ function menuButtonPress(name)
editLoad()
end
elseif name == "BACK" or name == "CANCEL" then
elseif name == "BACK" or name == "CANCEL" or name == "MENU" then
createMenu(mainmenu)
elseif menu == "customs" then
addMap("levels/"..name, true)
mode = "play"
elseif menu == "data" then
addMap("data/"..name, true)
mode = "play"
end
end

View file

@ -31,9 +31,6 @@ sprBigRocket:setCollideRect(8,8,48,48)
sprBigRocket:setGroups({2})
function addPlayer(_x,_y,__x,__y)
song:stop()
song:load("sfx/song2")
song:play(0)
exists = true
dead = false
scale = 1
@ -52,6 +49,7 @@ function killPlayer()
exists = false
active = false
sprRocket:remove()
sprBigRocket:remove()
gfx.setDrawOffset(0,0)
end
@ -74,20 +72,20 @@ local function playerWin()
if next then
map = next
end
playdate.datastore.delete("savegame")
playdate.datastore.write({savedLevel=map,savedDeaths=deaths},"savegame")
totalEnergy = 0
showEnergy = false
energy = 0
if next == nil then
mainMenuCreation()
createMenu(mainmenu)
next = nil
else
if mode == "game" and next then
playdate.datastore.delete("savegame")
playdate.datastore.write({savedLevel=map,savedDeaths=deaths},"savegame")
next = nil
killBlades()
killPlayer()
addMapSave(map, false)
else
mainMenuCreation()
createMenu(mainmenu)
next = nil
end
end)

View file

@ -1 +1 @@
{"bigrocket":{"x":73.333333,"y":144.79638},"next":"data/level2.rocketbyte","fuel":[{"x":73.333333,"y":100}],"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}
{"bigrocket":{"x":73.333333,"y":144.79638},"song":"song5","next":"data/level2.rocketbyte","fuel":[{"x":73.333333,"y":100}],"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}

BIN
Source/gfx/add.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 182 B

BIN
Source/gfx/cursor2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 99 B

BIN
Source/gfx/line.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 200 B

BIN
Source/gfx/music.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 172 B

BIN
Source/gfx/spin.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 261 B

BIN
Source/gfx/square.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 133 B

View file

@ -4,4 +4,5 @@ description=Help a crew of rockets collect energy to get back home!
bundleID=com.PossiblyAxolotl.RocketBytes
version=DEV
buildNumber=1
imagePath=launcher
imagePath=launcher
contentWarning=This game requires extremely precise and quick crank movement.

BIN
Source/sfx/song5.wav Normal file

Binary file not shown.