fixed invert saving, nerfed save & quit

This commit is contained in:
PossiblyAxolotl 2022-05-28 23:53:46 -06:00
parent 2543f4e11f
commit b84ea25a15
12 changed files with 70 additions and 45 deletions

View file

@ -38,6 +38,7 @@ local imgExit = gfx.image.new("gfx/exit")
local imgEye = gfx.image.new("gfx/eye") local imgEye = gfx.image.new("gfx/eye")
local imgPlayer = gfx.image.new("gfx/rocket") local imgPlayer = gfx.image.new("gfx/rocket")
local imgPlayerExit = gfx.image.new("gfx/bigrocket") local imgPlayerExit = gfx.image.new("gfx/bigrocket")
local imgB = gfx.image.new("gfx/bButton")
assert(imgFloppy) assert(imgFloppy)
assert(imgAdd) assert(imgAdd)
assert(imgMus) assert(imgMus)
@ -49,16 +50,19 @@ assert(imgRocket)
assert(imgEye) assert(imgEye)
assert(imgPlayer) assert(imgPlayer)
assert(imgPlayerExit) assert(imgPlayerExit)
assert(imgB)
local animFloppy = gfx.animation.loop.new(100, imgFloppy) local animFloppy = gfx.animation.loop.new(100, imgFloppy)
local saveTime = 0 local saveTime = 0
local playerPos = {x=100,y=100} local playerPos = {x=1562,y=1564}
local exitPos = {x = 105, y = 100} local exitPos = {x = 1616, y = 1536}
local position = {x=100,y=100} local position = {x=100,y=100}
local positionLerp = {x=0,y=0} local positionLerp = {x=0,y=0}
local powers = {}
function newProject() function newProject()
mode = "newproj" mode = "newproj"
playdate.keyboard.show("NEW LEVEL") playdate.keyboard.show("NEW LEVEL")
@ -71,13 +75,14 @@ function updateNewproj()
end end
function editLoadName(name) function editLoadName(name)
removeMap()
local data = json.decodeFile("levels/"..name) local data = json.decodeFile("levels/"..name)
powers = data.fuel
playerPos = {x = data.rocket.x, y = data.rocket.y} playerPos = {x = data.rocket.x, y = data.rocket.y}
exitPos = {x = data.bigrocket.x, y = data.bigrocket.y} exitPos = {x = data.bigrocket.x, y = data.bigrocket.y}
position = {x = (data.rocket.x - 2) / 16, y = (data.rocket.y-1)/16} position = {x = (data.rocket.x + 6) / 16, y = (data.rocket.y + 4)/16}
levelname = name:match("(.+)%..+$") levelname = name:match("(.+)%..+$")
inverted = data.inverted inverted = data.inverted
printTable(data)
playdate.display.setInverted(data.inverted) playdate.display.setInverted(data.inverted)
saveTime = 0 saveTime = 0
mode = "editor" mode = "editor"
@ -90,16 +95,15 @@ function editLoadName(name)
tilemapEditor:setTileAtPosition(data.tiles[tile].x,data.tiles[tile].y,data.tiles[tile].t) tilemapEditor:setTileAtPosition(data.tiles[tile].x,data.tiles[tile].y,data.tiles[tile].t)
tiles[tile] = {x=data.tiles[tile].x,y=data.tiles[tile].y,t=data.tiles[tile].t} tiles[tile] = {x=data.tiles[tile].x,y=data.tiles[tile].y,t=data.tiles[tile].t}
end end
toolTipButton = menu:addMenuItem("save",data.inverted, function()
editSave()
end)
altClrButton = menu:addCheckmarkMenuItem("alt colours",inverted, function(value) altClrButton = menu:addCheckmarkMenuItem("alt colours",inverted, function(value)
playdate.display.setInverted(value) playdate.display.setInverted(value)
inverted = value inverted = value
end) end)
toolTipButton = menu:addMenuItem("save", function()
editSave()
end)
imgtiles:add() imgtiles:add()
menuButton:setTitle("save & quit")
playdate.wait(0.1) playdate.wait(0.1)
end end
@ -109,9 +113,10 @@ function playdate.keyboard.keyboardWillHideCallback(ok)
playdate.wait(0.3) playdate.wait(0.3)
editLoad() editLoad()
else else
removeMap()
position = {x=89,y=93} position = {x=89,y=93}
playerPos = {x=100,y=100} playerPos = {x=1562,y=1564}
exitPos = {x = 105, y = 100} exitPos = {x = 1616, y = 1536}
for tile = 1, #tiles, 1 do for tile = 1, #tiles, 1 do
tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0) tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0)
end end
@ -119,22 +124,22 @@ function playdate.keyboard.keyboardWillHideCallback(ok)
playdate.display.setInverted(false) playdate.display.setInverted(false)
saveTime = 0 saveTime = 0
mode = "editor" mode = "editor"
altClrButton, error = menu:addCheckmarkMenuItem("alt colours",false, function(value)
playdate.display.setInverted(value)
inverted = value
end)
toolTipButton, error = menu:addMenuItem("save",false, function() toolTipButton, error = menu:addMenuItem("save",false, function()
editSave() editSave()
end) end)
playdate.wait(0.1) playdate.wait(0.1)
altClrButton, error = menu:addCheckmarkMenuItem("alt colours",false, function(value)
playdate.display.setInverted(value)
end)
levelname = playdate.keyboard.text:upper() levelname = playdate.keyboard.text:upper()
imgtiles:add() imgtiles:add()
menuButton:setTitle("save & quit")
playdate.wait(0.1) playdate.wait(0.1)
end end
end end
function playdate.keyboard.textChangedCallback() function playdate.keyboard.textChangedCallback()
print(#playdate.keyboard.text)
if #playdate.keyboard.text > 24 then if #playdate.keyboard.text > 24 then
playdate.keyboard.text = prevtext playdate.keyboard.text = prevtext
@ -151,11 +156,10 @@ local curYlerp = -32
function editSave() function editSave()
playdate.datastore.delete("levels/"..levelname..".json") playdate.datastore.delete("levels/"..levelname..".json")
saveTime = 5 saveTime = 5
playdate.datastore.write({tiles = tiles, inverted = inverted, rocket=playerPos, bigrocket=exitPos},"levels/"..levelname) playdate.datastore.write({tiles = tiles, inverted = inverted, rocket=playerPos, bigrocket=exitPos, fuel = powers},"levels/"..levelname)
end end
function editUpdate() function editUpdate()
printTable(exitPos)
local change, aChange = playdate.getCrankChange() local change, aChange = playdate.getCrankChange()
@ -178,8 +182,10 @@ function editUpdate()
tilemapEditor:setTileAtPosition(position.x+12,position.y+8,2) tilemapEditor:setTileAtPosition(position.x+12,position.y+8,2)
tiles[#tiles+1] = {x=position.x + 12, y=position.y + 8, t=2} tiles[#tiles+1] = {x=position.x + 12, y=position.y + 8, t=2}
imgtiles = gfx.sprite.new(tilemapEditor) imgtiles = gfx.sprite.new(tilemapEditor)
elseif math.floor(tileIndex) == 1 then
powers[#powers+1] = {x=((position.x + 11) * 16)-7, y=((position.y + 7) * 16)-5}
elseif math.floor(tileIndex) == 4 then elseif math.floor(tileIndex) == 4 then
playerPos = {x = ((position.x + 11) * 16) + 2, y = ((position.y + 7) * 16)+1} playerPos = {x = ((position.x + 11) * 16) - 6, y = ((position.y + 7) * 16) - 4}
elseif math.floor(tileIndex) == 5 then elseif math.floor(tileIndex) == 5 then
exitPos = {x = (position.x + 11) * 16, y = (position.y + 7) * 16} exitPos = {x = (position.x + 11) * 16, y = (position.y + 7) * 16}
elseif math.floor(tileIndex) == 7 then elseif math.floor(tileIndex) == 7 then
@ -199,6 +205,13 @@ function editUpdate()
end end
end end
imgtiles = gfx.sprite.new(tilemapEditor) imgtiles = gfx.sprite.new(tilemapEditor)
elseif math.floor(tileIndex) == 1 then
for power = 1, #powers, 1 do
if powers[power].x == ((position.x + 11) * 16)-7 and powers[power].y == ((position.y + 7) * 16)-5 then
table.remove(powers,power)
break
end
end
end end
elseif editor == "view" then elseif editor == "view" then
editor = "main" editor = "main"
@ -229,6 +242,10 @@ function editUpdate()
imgPlayerExit:draw(exitPos.x, exitPos.y) imgPlayerExit:draw(exitPos.x, exitPos.y)
imgPlayer:draw(playerPos.x,playerPos.y) imgPlayer:draw(playerPos.x,playerPos.y)
for power = 1, #powers, 1 do
imgSquare:draw(powers[power].x,powers[power].y)
end
if editor ~= "view" then if editor ~= "view" then
imgCursor:draw((position.x + 11) * 16, (position.y + 7) * 16) imgCursor:draw((position.x + 11) * 16, (position.y + 7) * 16)
end end
@ -236,6 +253,7 @@ function editUpdate()
gfx.setColor(playdate.graphics.kColorXOR) gfx.setColor(playdate.graphics.kColorXOR)
gfx.fillRect(((position.x + 11) * 16) + 3, ((position.y + 7) * 16) + 3,10,10) gfx.fillRect(((position.x + 11) * 16) + 3, ((position.y + 7) * 16) + 3,10,10)
]] ]]
if position.y < 1 then if position.y < 1 then
imgCant:drawTiled((position.x-1) * 16,-112,400,112) imgCant:drawTiled((position.x-1) * 16,-112,400,112)
end end
@ -245,12 +263,12 @@ function editUpdate()
-- draw ui/ -- draw ui/
if editor ~= "view" then if editor ~= "view" then
gfx.setDrawOffset(0,0) gfx.setDrawOffset(0,0)
gfx.setColor(gfx.kColorBlack) gfx.setColor(gfx.kColorBlack)
gfx.fillRect(362,0,400,240) gfx.fillRect(362,0,400,240)
gfx.setColor(gfx.kColorWhite) gfx.setColor(gfx.kColorWhite)
gfx.drawLine(360,0,360,240) gfx.drawLine(360,0,360,240)
-- draw changes -- draw changes
if editor == "main" then if editor == "main" then
@ -266,7 +284,7 @@ function editUpdate()
if math.floor( tileIndex ) == 0 then if math.floor( tileIndex ) == 0 then
gfx.drawText("TILES",0,0) gfx.drawText("TILES",0,0)
elseif math.floor( tileIndex ) == 1 then elseif math.floor( tileIndex ) == 1 then
gfx.drawText("FUEL",0,0) gfx.drawText("POWER",0,0)
elseif math.floor( tileIndex ) == 2 then elseif math.floor( tileIndex ) == 2 then
gfx.drawText("MOVERS",0,0) gfx.drawText("MOVERS",0,0)
elseif math.floor( tileIndex ) == 3 then elseif math.floor( tileIndex ) == 3 then
@ -284,25 +302,24 @@ function editUpdate()
gfx.setColor(playdate.graphics.kColorXOR) gfx.setColor(playdate.graphics.kColorXOR)
gfx.fillRect(365,curYlerp,33,28) gfx.fillRect(365,curYlerp,33,28)
end end
if saveTime > 0 then if saveTime > 0 then
saveTime -= 0.1 saveTime -= 0.1
animFloppy:draw(2,2) animFloppy:draw(2,16)
end end
end end
function editClose() function editClose()
editSave()
for tile = 1, #tiles, 1 do for tile = 1, #tiles, 1 do
tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0) tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0)
tiles[tile] = nil tiles[tile] = nil
end end
powers = {}
playdate.display.setInverted(false) playdate.display.setInverted(false)
imgtiles = gfx.sprite.new(tilemapEditor) imgtiles = gfx.sprite.new(tilemapEditor)
imgtiles:remove() imgtiles:remove()
playdate.getSystemMenu():removeMenuItem(toolTipButton) playdate.getSystemMenu():removeMenuItem(toolTipButton)
playdate.getSystemMenu():removeMenuItem(altClrButton) playdate.getSystemMenu():removeMenuItem(altClrButton)
menuButton:setTitle("game menu")
end end

View file

@ -189,8 +189,8 @@ function menuButtonPress(name)
elseif name == "START NEW GAME" or name == "CONFIRM" then elseif name == "START NEW GAME" or name == "CONFIRM" then
deaths = 0 deaths = 0
map = "data/level.rocketbyte" map = "data/level.json"
addMapSave("data/level.rocketbyte") addMapSave("data/level.json")
elseif name == "CONTINUE" then elseif name == "CONTINUE" then
addMap(map) addMap(map)

View file

@ -20,6 +20,7 @@ sprRocket = gfx.sprite.new(imgRocket)
local loopFire = gfx.animation.loop.new(200,imgFire) local loopFire = gfx.animation.loop.new(200,imgFire)
sprRocket:setCollideRect(9, 9, 10, 10) sprRocket:setCollideRect(9, 9, 10, 10)
local startpos = {x=0,y=0} local startpos = {x=0,y=0}
sprRocket:setGroups({1,2,3})
local imgBigRocket = gfx.image.new("gfx/bigrocket") local imgBigRocket = gfx.image.new("gfx/bigrocket")
local imgBigFire = gfx.imagetable.new("gfx/bigrocketfire") local imgBigFire = gfx.imagetable.new("gfx/bigrocketfire")
@ -27,8 +28,18 @@ assert(imgBigRocket)
assert(imgBigFire) assert(imgBigFire)
local loopBigFire = gfx.animation.loop.new(200,imgBigFire) local loopBigFire = gfx.animation.loop.new(200,imgBigFire)
local sprBigRocket = gfx.sprite.new(imgBigRocket) local sprBigRocket = gfx.sprite.new(imgBigRocket)
sprBigRocket:setCollideRect(8,8,48,48) sprBigRocket:setCollideRect(0,0,64,64)
sprBigRocket:setGroups({2}) sprBigRocket:setGroups({2})
sprBigRocket:setCollidesWithGroups({2})
local resetButton = nil
local function die()
deaths +=1
active = false
velocity = {x=0,y=0}
sprRocket:moveTo(startpos.x, startpos.y)
end
function addPlayer(_x,_y,__x,__y) function addPlayer(_x,_y,__x,__y)
exists = true exists = true
@ -43,6 +54,9 @@ function addPlayer(_x,_y,__x,__y)
sprRocket:moveTo(_x,_y) sprRocket:moveTo(_x,_y)
sprRocket:add() sprRocket:add()
sprRocket:setVisible(true) sprRocket:setVisible(true)
resetButton = playdate.getSystemMenu():addMenuItem("respawn", function()
die()
end)
end end
function killPlayer() function killPlayer()
@ -51,10 +65,12 @@ function killPlayer()
sprRocket:remove() sprRocket:remove()
sprBigRocket:remove() sprBigRocket:remove()
gfx.setDrawOffset(0,0) gfx.setDrawOffset(0,0)
if resetButton ~= nil then playdate.getSystemMenu():removeMenuItem(resetButton) end
end end
local function playerWin() local function playerWin()
if active then if active then
playdate.getSystemMenu():removeMenuItem(resetButton)
song:stop() song:stop()
song:load("sfx/song3") song:load("sfx/song3")
song:play(1) song:play(1)
@ -96,13 +112,6 @@ local function playerWin()
end end
local function die()
deaths +=1
active = false
velocity = {x=0,y=0}
sprRocket:moveTo(startpos.x, startpos.y)
end
function updatePlayer() function updatePlayer()
playdate.timer.updateTimers() playdate.timer.updateTimers()
sprRocket:setImage(imgRocket) sprRocket:setImage(imgRocket)
@ -155,7 +164,7 @@ function updatePlayer()
end end
function updateExit() function updateExit()
if sprBigRocket:alphaCollision(sprRocket) and energy == totalEnergy then if #sprBigRocket:overlappingSprites() > 0 and energy == totalEnergy then
playerWin() playerWin()
end end
end end

View file

@ -75,8 +75,9 @@ function loadFuel(_fuel)
for i = 1, #_fuel, 1 do for i = 1, #_fuel, 1 do
local fuel = _fuel[i] local fuel = _fuel[i]
fuels[i] = gfx.sprite.new() fuels[i] = gfx.sprite.new()
fuels[i]:moveTo(fuel.x,fuel.y) fuels[i]:moveTo(fuel.x+15,fuel.y+15)
fuels[i]:setGroups({2}) fuels[i]:setGroups({2})
fuels[i]:setCollidesWithGroups({3})
fuels[i].active = true fuels[i].active = true
fuels[i]:setZIndex(1) fuels[i]:setZIndex(1)
fuels[i]:setCollideRect(-6,-6 ,30,30) fuels[i]:setCollideRect(-6,-6 ,30,30)

View file

@ -1 +0,0 @@
{"bigrocket":{"x":73.333333,"y":144.79638},"song":"song6","next":"data/level2.rocketbyte","fuel":[{"x":73.333333,"y":100}],"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}

View file

@ -1 +0,0 @@
{"bigrocket":{"x":73.333333,"y":144.79638},"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}

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