fixed invert saving, nerfed save & quit
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@ -38,6 +38,7 @@ local imgExit = gfx.image.new("gfx/exit")
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local imgEye = gfx.image.new("gfx/eye")
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local imgPlayer = gfx.image.new("gfx/rocket")
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local imgPlayerExit = gfx.image.new("gfx/bigrocket")
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local imgB = gfx.image.new("gfx/bButton")
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assert(imgFloppy)
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assert(imgAdd)
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assert(imgMus)
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@ -49,16 +50,19 @@ assert(imgRocket)
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assert(imgEye)
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assert(imgPlayer)
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assert(imgPlayerExit)
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assert(imgB)
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local animFloppy = gfx.animation.loop.new(100, imgFloppy)
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local saveTime = 0
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local playerPos = {x=100,y=100}
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local exitPos = {x = 105, y = 100}
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local playerPos = {x=1562,y=1564}
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local exitPos = {x = 1616, y = 1536}
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local position = {x=100,y=100}
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local positionLerp = {x=0,y=0}
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local powers = {}
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function newProject()
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mode = "newproj"
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playdate.keyboard.show("NEW LEVEL")
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@ -71,13 +75,14 @@ function updateNewproj()
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end
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function editLoadName(name)
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removeMap()
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local data = json.decodeFile("levels/"..name)
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powers = data.fuel
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playerPos = {x = data.rocket.x, y = data.rocket.y}
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exitPos = {x = data.bigrocket.x, y = data.bigrocket.y}
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position = {x = (data.rocket.x - 2) / 16, y = (data.rocket.y-1)/16}
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position = {x = (data.rocket.x + 6) / 16, y = (data.rocket.y + 4)/16}
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levelname = name:match("(.+)%..+$")
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inverted = data.inverted
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printTable(data)
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playdate.display.setInverted(data.inverted)
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saveTime = 0
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mode = "editor"
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@ -90,16 +95,15 @@ function editLoadName(name)
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tilemapEditor:setTileAtPosition(data.tiles[tile].x,data.tiles[tile].y,data.tiles[tile].t)
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tiles[tile] = {x=data.tiles[tile].x,y=data.tiles[tile].y,t=data.tiles[tile].t}
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end
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toolTipButton = menu:addMenuItem("save",data.inverted, function()
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editSave()
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end)
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altClrButton = menu:addCheckmarkMenuItem("alt colours",inverted, function(value)
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playdate.display.setInverted(value)
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inverted = value
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end)
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toolTipButton = menu:addMenuItem("save", function()
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editSave()
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end)
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imgtiles:add()
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menuButton:setTitle("save & quit")
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playdate.wait(0.1)
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end
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@ -109,9 +113,10 @@ function playdate.keyboard.keyboardWillHideCallback(ok)
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playdate.wait(0.3)
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editLoad()
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else
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removeMap()
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position = {x=89,y=93}
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playerPos = {x=100,y=100}
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exitPos = {x = 105, y = 100}
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playerPos = {x=1562,y=1564}
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exitPos = {x = 1616, y = 1536}
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for tile = 1, #tiles, 1 do
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tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0)
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end
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@ -119,22 +124,22 @@ function playdate.keyboard.keyboardWillHideCallback(ok)
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playdate.display.setInverted(false)
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saveTime = 0
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mode = "editor"
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altClrButton, error = menu:addCheckmarkMenuItem("alt colours",false, function(value)
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playdate.display.setInverted(value)
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inverted = value
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end)
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toolTipButton, error = menu:addMenuItem("save",false, function()
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editSave()
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end)
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playdate.wait(0.1)
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altClrButton, error = menu:addCheckmarkMenuItem("alt colours",false, function(value)
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playdate.display.setInverted(value)
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end)
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levelname = playdate.keyboard.text:upper()
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imgtiles:add()
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menuButton:setTitle("save & quit")
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playdate.wait(0.1)
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end
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end
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function playdate.keyboard.textChangedCallback()
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print(#playdate.keyboard.text)
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if #playdate.keyboard.text > 24 then
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playdate.keyboard.text = prevtext
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@ -151,11 +156,10 @@ local curYlerp = -32
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function editSave()
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playdate.datastore.delete("levels/"..levelname..".json")
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saveTime = 5
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playdate.datastore.write({tiles = tiles, inverted = inverted, rocket=playerPos, bigrocket=exitPos},"levels/"..levelname)
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playdate.datastore.write({tiles = tiles, inverted = inverted, rocket=playerPos, bigrocket=exitPos, fuel = powers},"levels/"..levelname)
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end
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function editUpdate()
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printTable(exitPos)
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local change, aChange = playdate.getCrankChange()
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@ -178,8 +182,10 @@ function editUpdate()
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tilemapEditor:setTileAtPosition(position.x+12,position.y+8,2)
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tiles[#tiles+1] = {x=position.x + 12, y=position.y + 8, t=2}
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imgtiles = gfx.sprite.new(tilemapEditor)
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elseif math.floor(tileIndex) == 1 then
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powers[#powers+1] = {x=((position.x + 11) * 16)-7, y=((position.y + 7) * 16)-5}
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elseif math.floor(tileIndex) == 4 then
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playerPos = {x = ((position.x + 11) * 16) + 2, y = ((position.y + 7) * 16)+1}
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playerPos = {x = ((position.x + 11) * 16) - 6, y = ((position.y + 7) * 16) - 4}
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elseif math.floor(tileIndex) == 5 then
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exitPos = {x = (position.x + 11) * 16, y = (position.y + 7) * 16}
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elseif math.floor(tileIndex) == 7 then
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@ -199,6 +205,13 @@ function editUpdate()
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end
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end
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imgtiles = gfx.sprite.new(tilemapEditor)
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elseif math.floor(tileIndex) == 1 then
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for power = 1, #powers, 1 do
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if powers[power].x == ((position.x + 11) * 16)-7 and powers[power].y == ((position.y + 7) * 16)-5 then
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table.remove(powers,power)
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break
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end
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end
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end
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elseif editor == "view" then
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editor = "main"
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@ -229,6 +242,10 @@ function editUpdate()
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imgPlayerExit:draw(exitPos.x, exitPos.y)
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imgPlayer:draw(playerPos.x,playerPos.y)
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for power = 1, #powers, 1 do
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imgSquare:draw(powers[power].x,powers[power].y)
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end
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if editor ~= "view" then
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imgCursor:draw((position.x + 11) * 16, (position.y + 7) * 16)
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end
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@ -236,6 +253,7 @@ function editUpdate()
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gfx.setColor(playdate.graphics.kColorXOR)
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gfx.fillRect(((position.x + 11) * 16) + 3, ((position.y + 7) * 16) + 3,10,10)
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]]
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if position.y < 1 then
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imgCant:drawTiled((position.x-1) * 16,-112,400,112)
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end
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@ -245,13 +263,13 @@ function editUpdate()
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-- draw ui/
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if editor ~= "view" then
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gfx.setDrawOffset(0,0)
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gfx.setColor(gfx.kColorBlack)
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gfx.fillRect(362,0,400,240)
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gfx.setColor(gfx.kColorWhite)
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gfx.drawLine(360,0,360,240)
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gfx.setDrawOffset(0,0)
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gfx.setColor(gfx.kColorBlack)
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gfx.fillRect(362,0,400,240)
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gfx.setColor(gfx.kColorWhite)
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gfx.drawLine(360,0,360,240)
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-- draw changes
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if editor == "main" then
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imgMus:draw(366, 176)
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@ -266,7 +284,7 @@ function editUpdate()
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if math.floor( tileIndex ) == 0 then
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gfx.drawText("TILES",0,0)
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elseif math.floor( tileIndex ) == 1 then
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gfx.drawText("FUEL",0,0)
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gfx.drawText("POWER",0,0)
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elseif math.floor( tileIndex ) == 2 then
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gfx.drawText("MOVERS",0,0)
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elseif math.floor( tileIndex ) == 3 then
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@ -284,25 +302,24 @@ function editUpdate()
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gfx.setColor(playdate.graphics.kColorXOR)
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gfx.fillRect(365,curYlerp,33,28)
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end
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if saveTime > 0 then
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saveTime -= 0.1
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animFloppy:draw(2,2)
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animFloppy:draw(2,16)
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end
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end
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function editClose()
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editSave()
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for tile = 1, #tiles, 1 do
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tilemapEditor:setTileAtPosition(tiles[tile].x,tiles[tile].y,0)
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tiles[tile] = nil
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end
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powers = {}
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playdate.display.setInverted(false)
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imgtiles = gfx.sprite.new(tilemapEditor)
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imgtiles:remove()
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playdate.getSystemMenu():removeMenuItem(toolTipButton)
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playdate.getSystemMenu():removeMenuItem(altClrButton)
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menuButton:setTitle("game menu")
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end
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end
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@ -189,8 +189,8 @@ function menuButtonPress(name)
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elseif name == "START NEW GAME" or name == "CONFIRM" then
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deaths = 0
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map = "data/level.rocketbyte"
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addMapSave("data/level.rocketbyte")
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map = "data/level.json"
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addMapSave("data/level.json")
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elseif name == "CONTINUE" then
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addMap(map)
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@ -20,6 +20,7 @@ sprRocket = gfx.sprite.new(imgRocket)
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local loopFire = gfx.animation.loop.new(200,imgFire)
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sprRocket:setCollideRect(9, 9, 10, 10)
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local startpos = {x=0,y=0}
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sprRocket:setGroups({1,2,3})
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local imgBigRocket = gfx.image.new("gfx/bigrocket")
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local imgBigFire = gfx.imagetable.new("gfx/bigrocketfire")
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@ -27,8 +28,18 @@ assert(imgBigRocket)
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assert(imgBigFire)
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local loopBigFire = gfx.animation.loop.new(200,imgBigFire)
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local sprBigRocket = gfx.sprite.new(imgBigRocket)
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sprBigRocket:setCollideRect(8,8,48,48)
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sprBigRocket:setCollideRect(0,0,64,64)
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sprBigRocket:setGroups({2})
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sprBigRocket:setCollidesWithGroups({2})
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local resetButton = nil
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local function die()
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deaths +=1
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active = false
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velocity = {x=0,y=0}
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sprRocket:moveTo(startpos.x, startpos.y)
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end
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function addPlayer(_x,_y,__x,__y)
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exists = true
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@ -43,6 +54,9 @@ function addPlayer(_x,_y,__x,__y)
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sprRocket:moveTo(_x,_y)
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sprRocket:add()
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sprRocket:setVisible(true)
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resetButton = playdate.getSystemMenu():addMenuItem("respawn", function()
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die()
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end)
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end
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function killPlayer()
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@ -51,10 +65,12 @@ function killPlayer()
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sprRocket:remove()
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sprBigRocket:remove()
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gfx.setDrawOffset(0,0)
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if resetButton ~= nil then playdate.getSystemMenu():removeMenuItem(resetButton) end
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end
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local function playerWin()
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if active then
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playdate.getSystemMenu():removeMenuItem(resetButton)
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song:stop()
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song:load("sfx/song3")
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song:play(1)
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@ -96,13 +112,6 @@ local function playerWin()
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end
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local function die()
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deaths +=1
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active = false
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||||
velocity = {x=0,y=0}
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sprRocket:moveTo(startpos.x, startpos.y)
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end
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function updatePlayer()
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playdate.timer.updateTimers()
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sprRocket:setImage(imgRocket)
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@ -155,7 +164,7 @@ function updatePlayer()
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end
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function updateExit()
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if sprBigRocket:alphaCollision(sprRocket) and energy == totalEnergy then
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if #sprBigRocket:overlappingSprites() > 0 and energy == totalEnergy then
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||||
playerWin()
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end
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end
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@ -75,8 +75,9 @@ function loadFuel(_fuel)
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for i = 1, #_fuel, 1 do
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local fuel = _fuel[i]
|
||||
fuels[i] = gfx.sprite.new()
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||||
fuels[i]:moveTo(fuel.x,fuel.y)
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fuels[i]:moveTo(fuel.x+15,fuel.y+15)
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||||
fuels[i]:setGroups({2})
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||||
fuels[i]:setCollidesWithGroups({3})
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fuels[i].active = true
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fuels[i]:setZIndex(1)
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fuels[i]:setCollideRect(-6,-6 ,30,30)
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@ -1 +0,0 @@
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{"bigrocket":{"x":73.333333,"y":144.79638},"song":"song6","next":"data/level2.rocketbyte","fuel":[{"x":73.333333,"y":100}],"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}
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@ -1 +0,0 @@
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