skippable cutscenes, parttest scene
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6144b1b433
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4 changed files with 40 additions and 3 deletions
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@ -154,6 +154,11 @@ function beginEndCutscene()
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smYl = {80,80,120}
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smYl = {80,80,120}
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platformY = -imgEndPlatform.height
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platformY = -imgEndPlatform.height
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mompos = -100
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mompos = -100
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rocketadd = playdate.timer.new(400)
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rocketadd.discardOnCompletion = false
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local partsadd = false
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song:stop()
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song:stop()
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song:load("sfx/song4")
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song:load("sfx/song4")
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@ -24,6 +24,12 @@ import "Editor"
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mode = "menu"
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mode = "menu"
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map = "data/level.rocketbyte"
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map = "data/level.rocketbyte"
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function playdate.deviceDidUnlock()
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if playdate.buttonIsPressed(playdate.kButtonDown) and playdate.buttonIsPressed(playdate.kButtonB) then
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mode = "partTest"
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end
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end
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deaths = 0
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deaths = 0
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energy = 0
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energy = 0
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totalEnergy = 0
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totalEnergy = 0
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@ -65,6 +71,16 @@ menuButton, error = menu:addMenuItem("game menu", function()
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elseif mode == "editor" then
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elseif mode == "editor" then
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editClose()
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editClose()
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song:play(0)
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song:play(0)
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elseif mode == "startCutscene" or mode == "endCutscene" then
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local ts = playdate.timer.allTimers()
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song:stop()
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song:load("sfx/song1")
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createStars()
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for i = 1, #ts, 1 do
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ts[i]:remove()
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end
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song:play()
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end
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end
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if mode =="game" or mode == "play" then
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if mode =="game" or mode == "play" then
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@ -72,7 +88,7 @@ menuButton, error = menu:addMenuItem("game menu", function()
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removeMap()
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removeMap()
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killBlades()
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killBlades()
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end
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end
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if mode ~= "music" and mode ~= "startCutscene" and mode ~="endCutscene"then
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if mode ~= "music"then
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totalEnergy = 0
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totalEnergy = 0
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showEnergy = false
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showEnergy = false
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energy = 0
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energy = 0
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@ -107,6 +123,8 @@ function playdate.update()
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if mode == "menu" then
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if mode == "menu" then
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updateMenu()
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updateMenu()
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processExplosions()
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processExplosions()
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elseif mode == "partTest" then
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testParts()
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elseif mode == "startCutscene" or mode == "startCutsceneReplay" then
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elseif mode == "startCutscene" or mode == "startCutsceneReplay" then
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updateStartCutscene()
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updateStartCutscene()
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elseif mode == "endCutscene" then
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elseif mode == "endCutscene" then
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@ -218,11 +218,11 @@ function menuButtonPress(name, index)
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mode = "game"
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mode = "game"
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elseif name == "START CUTSCENE" then
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elseif name == "START CUTSCENE" then
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local m = {"BACK","WATCH START CUTSCENE", "UNSKIPPABLE"}
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local m = {"BACK","WATCH START CUTSCENE"}
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m[0] = "dat"
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m[0] = "dat"
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createMenu(m)
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createMenu(m)
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elseif name == "END CUTSCENE" then
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elseif name == "END CUTSCENE" then
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local m = {"BACK","WATCH END CUTSCENE","UNSKIPPABLE"}
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local m = {"BACK","WATCH END CUTSCENE"}
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m[0] = "dat"
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m[0] = "dat"
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createMenu(m)
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createMenu(m)
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elseif name == "WATCH START CUTSCENE" then
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elseif name == "WATCH START CUTSCENE" then
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@ -113,4 +113,18 @@ function applyStarSpeed(_x,_y)
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star.dx+=_x
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star.dx+=_x
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star.dy+=_y
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star.dy+=_y
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end
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end
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end
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function testParts()
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gfx.clear()
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processStars(-10,-10)
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processExplosions()
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gfx.drawText("PARTICLES TEST", 200-(gfx.getTextSize("PARTICLES TEST")/2), 6)
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gfx.drawText("BIG", 100-(gfx.getTextSize("BIG")/2), 200)
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gfx.drawText("SMALL", 300-(gfx.getTextSize("SMALL")/2), 200)
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if playdate.buttonJustPressed(playdate.kButtonA) then
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explode(100,120)
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miniExplode(300,120)
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end
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end
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end
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