diff --git a/Source/Map.lua b/Source/Map.lua index 232a899..dd4bff2 100644 --- a/Source/Map.lua +++ b/Source/Map.lua @@ -49,7 +49,7 @@ function addMap(_file, rs) if level.rotators then loadSpins(level.rotators) end if level.fuel then loadFuel(level.fuel) end if level.next then next = level.next end - addPlayer(level.rocket.x,level.rocket.y, level.bigrocket.x, level.bigrocket.y) + addPlayer(level.rocket.x+14,level.rocket.y+14, level.bigrocket.x+24, level.bigrocket.y+24) tiles = gfx.sprite.addWallSprites(tilemap, {0,1,6,7,8,10,11,12})