nightly commit, added some stuff
This commit is contained in:
parent
51a426ad7b
commit
f8ae182277
16 changed files with 40 additions and 24 deletions
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@ -65,6 +65,8 @@ end)
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playdate.ui.crankIndicator:start()
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playdate.ui.crankIndicator:start()
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if playdate.file.exists("levels") == false then playdate.file.mkdir("levels") end
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function playdate.keyPressed(key)
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function playdate.keyPressed(key)
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if key == "D" then
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if key == "D" then
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dev = not dev
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dev = not dev
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@ -35,6 +35,7 @@ function addMap(_file, rs)
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tilemap:setTileAtPosition(level.tiles[i].x,level.tiles[i].y,level.tiles[i].t)
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tilemap:setTileAtPosition(level.tiles[i].x,level.tiles[i].y,level.tiles[i].t)
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end
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end
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if level.inverted then playdate.display.setInverted(true) else playdate.display.setInverted(false) end
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if level.saws then loadBlades(level.saws) end
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if level.saws then loadBlades(level.saws) end
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if level.rotators then loadSpins(level.rotators) end
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if level.rotators then loadSpins(level.rotators) end
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if level.fuel then loadFuel(level.fuel) end
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if level.fuel then loadFuel(level.fuel) end
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@ -34,13 +34,15 @@ function mainMenuCreation()
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end
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end
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end
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end
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function createMenu(items)
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function createMenu(items, invert)
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killBlades()
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killBlades()
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killPlayer()
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killPlayer()
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if invert then playdate.display.setInverted(true) else playdate.display.setInverted(false) end
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controlX = -80
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controlX = -80
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index = 0
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index = 0.5
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menuitems = {}
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menuitems = {}
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local _y =220
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local _y =220
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menu = items[0]
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menu = items[0]
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@ -78,8 +80,10 @@ function updateMenu()
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controlX = playdate.math.lerp(controlX, 20, 0.3)
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controlX = playdate.math.lerp(controlX, 20, 0.3)
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controlY = playdate.math.lerp(controlY, (20 * math.floor(index)) - 1, 0.5)
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controlY = playdate.math.lerp(controlY, (20 * math.floor(index)) - 1, 0.5)
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barposLerp = playdate.math.lerp(barposLerp, barpos, 0.2)
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barposLerp = playdate.math.lerp(barposLerp, barpos, 0.2)
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logposLerp = playdate.math.lerp(logposLerp, logopos, 0.3)
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logposLerp = playdate.math.lerp(logposLerp, logopos, 0.3)
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for i = 1, #menuitems, 1 do
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for i = 1, #menuitems, 1 do
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local item = menuitems[i]
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local item = menuitems[i]
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if item.name:match("(.+)%..+$") then
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if item.name:match("(.+)%..+$") then
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@ -168,7 +172,12 @@ function menuButtonPress(name)
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elseif name == "EXTRAS" then
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elseif name == "EXTRAS" then
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local m = {}
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local m = {}
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m[0],m[1] = "extras", "BACK"
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--barpos = 160
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--logopos = -112
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m[0],m[1], m[2], m[3], m[4] = "extras", "BACK", "MUSIC BOX", "END CUTSCENE", "START CUTSCENE"
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if playdate.file.exists("bonusLevels.rocketbytes") then
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m[5] = "EXTRA LEVELS"
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end
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createMenu(m)
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createMenu(m)
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elseif name == "USER LEVELS" then
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elseif name == "USER LEVELS" then
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@ -18,11 +18,14 @@ local imgFire = gfx.imagetable.new("gfx/fire")
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assert(imgRocket)
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assert(imgRocket)
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sprRocket = gfx.sprite.new(imgRocket)
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sprRocket = gfx.sprite.new(imgRocket)
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local loopFire = gfx.animation.loop.new(200,imgFire)
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local loopFire = gfx.animation.loop.new(200,imgFire)
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sprRocket:setCollideRect(7, 7, 14, 14)
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sprRocket:setCollideRect(9, 9, 10, 10)
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local startpos = {x=0,y=0}
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local startpos = {x=0,y=0}
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local imgBigRocket = gfx.image.new("gfx/bigrocket")
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local imgBigRocket = gfx.image.new("gfx/bigrocket")
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local imgBigFire = gfx.imagetable.new("gfx/bigrocketfire")
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assert(imgBigRocket)
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assert(imgBigRocket)
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assert(imgBigFire)
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local loopBigFire = gfx.animation.loop.new(200,imgBigFire)
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local sprBigRocket = gfx.sprite.new(imgBigRocket)
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local sprBigRocket = gfx.sprite.new(imgBigRocket)
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sprBigRocket:setCollideRect(8,8,48,48)
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sprBigRocket:setCollideRect(8,8,48,48)
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sprBigRocket:setGroups({2})
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sprBigRocket:setGroups({2})
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@ -38,6 +41,7 @@ function addPlayer(_x,_y,__x,__y)
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velocity = {x=0,y=0}
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velocity = {x=0,y=0}
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startpos = {x= _x,y=_y}
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startpos = {x= _x,y=_y}
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sprBigRocket:moveTo(__x,__y)
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sprBigRocket:moveTo(__x,__y)
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sprBigRocket:setImage(imgBigRocket)
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sprBigRocket:add()
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sprBigRocket:add()
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sprRocket:moveTo(_x,_y)
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sprRocket:moveTo(_x,_y)
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sprRocket:add()
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sprRocket:add()
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@ -68,8 +72,9 @@ local function playerWin()
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song:setFinishCallback(function()
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song:setFinishCallback(function()
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if next then
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if next then
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savedLevel = next
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map = next
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end
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end
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playdate.datastore.delete("savegame")
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playdate.datastore.write({savedLevel=map,savedDeaths=deaths},"savegame")
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playdate.datastore.write({savedLevel=map,savedDeaths=deaths},"savegame")
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totalEnergy = 0
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totalEnergy = 0
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showEnergy = false
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showEnergy = false
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@ -82,7 +87,7 @@ local function playerWin()
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next = nil
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next = nil
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killBlades()
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killBlades()
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killPlayer()
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killPlayer()
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addMapSave(savedLevel)
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addMapSave(map, false)
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end
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end
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end)
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end)
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@ -124,12 +129,15 @@ function updatePlayer()
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end
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end
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elseif exists == true then
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elseif exists == true then
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if playdate.buttonIsPressed(playdate.kButtonUp) or playdate.buttonIsPressed(playdate.kButtonA) then
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if playdate.buttonJustPressed(playdate.kButtonUp) or playdate.buttonJustPressed(playdate.kButtonA) then
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active = true
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active = true
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end
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end
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local cx, cy = gfx.getDrawOffset()
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local cx, cy = gfx.getDrawOffset()
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gfx.setDrawOffset(playdate.math.lerp(cx,(-sprRocket.x + 200), lerpmnt), playdate.math.lerp(cy,(-sprRocket.y + 120), lerpmnt))
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gfx.setDrawOffset(playdate.math.lerp(cx,(-sprRocket.x + 200), lerpmnt), playdate.math.lerp(cy,(-sprRocket.y + 120), lerpmnt))
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elseif dead == true then
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elseif dead == true then
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local cx, cy = gfx.getDrawOffset()
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gfx.setDrawOffset(playdate.math.lerp(cx,(-sprRocket.x + 200), 0.1), playdate.math.lerp(cy,(-sprRocket.y + 120), 0.1))
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sprBigRocket:setImage(loopBigFire:image())
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if scale > 0.1 then
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if scale > 0.1 then
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scale -= 0.05
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scale -= 0.05
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else
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else
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@ -138,14 +146,14 @@ function updatePlayer()
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end
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end
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updateExit()
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updateExit()
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if playdate.buttonIsPressed(playdate.kButtonA) or playdate.buttonIsPressed(playdate.kButtonUp) then
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sprRocket:setImage(loopFire:image())
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end
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sprRocket:setScale(scale,scale)
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sprRocket:setScale(scale,scale)
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sprRocket:setRotation(playdate.getCrankPosition())
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sprRocket:setRotation(playdate.getCrankPosition())
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if active and (playdate.buttonIsPressed(playdate.kButtonA) or playdate.buttonIsPressed(playdate.kButtonUp)) then
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sprRocket:setImage(loopFire:image())
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end
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end
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end
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function updateExit()
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function updateExit()
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@ -49,6 +49,7 @@ function loadSpins(_spins)
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s.middle = gfx.sprite.new(imgTarget)
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s.middle = gfx.sprite.new(imgTarget)
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end
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end
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s.middle:moveTo(s.x,s.y)
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s.middle:moveTo(s.x,s.y)
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s.middle:setZIndex(2)
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s.middle:add()
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s.middle:add()
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local sb = {speed=s.speed,arms={},mid=s.middle,time=0}
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local sb = {speed=s.speed,arms={},mid=s.middle,time=0}
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@ -61,6 +62,7 @@ function loadSpins(_spins)
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sb.arms[i][p] = gfx.sprite.new(loopSaws:image())
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sb.arms[i][p] = gfx.sprite.new(loopSaws:image())
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sb.arms[i][p]:moveTo(s.x + position.x, s.y + position.y)
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sb.arms[i][p]:moveTo(s.x + position.x, s.y + position.y)
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sb.arms[i][p]:setCollideRect(0,0,16,16)
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sb.arms[i][p]:setCollideRect(0,0,16,16)
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sb.arms[i][p]:setZIndex(2)
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sb.arms[i][p]:add()
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sb.arms[i][p]:add()
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end
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end
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end
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end
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@ -76,7 +78,8 @@ function loadFuel(_fuel)
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fuels[i]:moveTo(fuel.x,fuel.y)
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fuels[i]:moveTo(fuel.x,fuel.y)
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fuels[i]:setGroups({2})
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fuels[i]:setGroups({2})
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fuels[i].active = true
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fuels[i].active = true
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fuels[i]:setCollideRect(0,0 ,18,18)
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fuels[i]:setZIndex(1)
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fuels[i]:setCollideRect(-6,-6 ,30,30)
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fuels[i]:add()
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fuels[i]:add()
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totalEnergy += 1
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totalEnergy += 1
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@ -85,9 +88,10 @@ function loadFuel(_fuel)
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end
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end
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function updateSaws()
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function updateSaws()
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local ox, oy = gfx.getDrawOffset()
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for fuel = 1, #fuels, 1 do
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for fuel = 1, #fuels, 1 do
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fuels[fuel]:setImage(loopFuel:image())
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fuels[fuel]:setImage(loopFuel:image())
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if fuels[fuel]:alphaCollision(sprRocket) and fuels[fuel].active then
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if #fuels[fuel]:overlappingSprites() > 0 and fuels[fuel].active then
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fuels[fuel].active = false
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fuels[fuel].active = false
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fuels[fuel]:remove()
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fuels[fuel]:remove()
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energy += 1
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energy += 1
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@ -1 +1 @@
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{"bigrocket":{"x":73.333333,"y":144.79638},"fuel":[{"x":73.333333,"y":100}],"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}
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{"bigrocket":{"x":73.333333,"y":144.79638},"dimensions":{"x":22,"y":17},"rocket":{"x":276.27907,"y":144.651163},"tiles":[{"t":2,"x":2,"y":1},{"t":2,"x":14,"y":1},{"t":2,"x":14,"y":5},{"t":2,"x":22,"y":5},{"t":2,"x":8,"y":6},{"t":2,"x":2,"y":12},{"t":2,"x":8,"y":12},{"t":2,"x":11,"y":12},{"t":2,"x":14,"y":12},{"t":2,"x":8,"y":17},{"t":2,"x":22,"y":17},{"t":3,"x":3,"y":1},{"t":3,"x":4,"y":1},{"t":3,"x":5,"y":1},{"t":3,"x":6,"y":1},{"t":3,"x":7,"y":1},{"t":3,"x":8,"y":1},{"t":3,"x":9,"y":1},{"t":3,"x":10,"y":1},{"t":3,"x":11,"y":1},{"t":3,"x":12,"y":1},{"t":3,"x":13,"y":1},{"t":3,"x":15,"y":5},{"t":3,"x":16,"y":5},{"t":3,"x":17,"y":5},{"t":3,"x":18,"y":5},{"t":3,"x":19,"y":5},{"t":3,"x":20,"y":5},{"t":3,"x":21,"y":5},{"t":3,"x":3,"y":12},{"t":3,"x":4,"y":12},{"t":3,"x":5,"y":12},{"t":3,"x":6,"y":12},{"t":3,"x":7,"y":12},{"t":3,"x":9,"y":12},{"t":3,"x":10,"y":12},{"t":3,"x":9,"y":17},{"t":3,"x":10,"y":17},{"t":3,"x":11,"y":17},{"t":3,"x":12,"y":17},{"t":3,"x":13,"y":17},{"t":3,"x":14,"y":17},{"t":3,"x":15,"y":17},{"t":3,"x":16,"y":17},{"t":3,"x":17,"y":17},{"t":3,"x":18,"y":17},{"t":3,"x":19,"y":17},{"t":3,"x":20,"y":17},{"t":3,"x":21,"y":17},{"t":4,"x":2,"y":2},{"t":4,"x":14,"y":2},{"t":4,"x":2,"y":3},{"t":4,"x":14,"y":3},{"t":4,"x":2,"y":4},{"t":4,"x":14,"y":4},{"t":4,"x":2,"y":5},{"t":4,"x":2,"y":6},{"t":4,"x":14,"y":6},{"t":4,"x":22,"y":6},{"t":4,"x":2,"y":7},{"t":4,"x":8,"y":7},{"t":4,"x":14,"y":7},{"t":4,"x":22,"y":7},{"t":4,"x":2,"y":8},{"t":4,"x":8,"y":8},{"t":4,"x":14,"y":8},{"t":4,"x":22,"y":8},{"t":4,"x":2,"y":9},{"t":4,"x":8,"y":9},{"t":4,"x":14,"y":9},{"t":4,"x":22,"y":9},{"t":4,"x":2,"y":10},{"t":4,"x":8,"y":10},{"t":4,"x":14,"y":10},{"t":4,"x":22,"y":10},{"t":4,"x":2,"y":11},{"t":4,"x":8,"y":11},{"t":4,"x":14,"y":11},{"t":4,"x":22,"y":11},{"t":4,"x":22,"y":12},{"t":4,"x":8,"y":13},{"t":4,"x":22,"y":13},{"t":4,"x":8,"y":14},{"t":4,"x":22,"y":14},{"t":4,"x":8,"y":15},{"t":4,"x":22,"y":15},{"t":4,"x":8,"y":16},{"t":4,"x":22,"y":16}]}
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Source/gfx/bigrocketfire-table-64-64.png
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{"bigrocket":{"x":500,"y":160},"dimensions":{"x":35,"y":13},"rocket":{"x":107.906977,"y":157.674419},
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"saws":[{"ends":{"x":72,"y":88},"speed":2.5,"start":{"x":25,"y":88}},
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{"ends":{"x":248,"y":184},"speed":2,"start":{"x":248,"y":136}}],
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