import "CoreLibs/keyboard" local gfx = playdate.graphics local prevtext = "" function newProject() mode = "newproj" playdate.keyboard.show("NEW LEVEL") end function updateNewproj() gfx.clear() gfx.drawText("LEVEL NAME:", 0, 105) gfx.drawTextInRect(playdate.keyboard.text:upper(),0,125, 210, 80) end function playdate.keyboard.keyboardWillHideCallback(ok) if ok == false then page = 0 playdate.wait(0.3) editLoad() end end function playdate.keyboard.textChangedCallback() print(#playdate.keyboard.text) if #playdate.keyboard.text > 24 then playdate.keyboard.text = prevtext end prevtext = playdate.keyboard.text end