local gfx = playdate.graphics local controlY = 0 local crankY = 0 function updateMenu() gfx.clear(gfx.kColorBlack) -- input if playdate.buttonJustPressed(playdate.kButtonUp) then crankY -= 1 elseif playdate.buttonJustPressed(playdate.kButtonDown) then crankY += 1 end gfx.fillRect(0,controlY + (10 * crankY),50,10) end