Rocket-Bytes/Source/Tilemap.lua
2022-04-19 15:22:15 -06:00

19 lines
No EOL
490 B
Lua

local tileTable <const> = gfx.imagetable.new("gfx/tiles")
local tilemap <const> = gfx.tilemap.new()
local gfx <const> = playdate.graphics
tilemap:setImageTable(tileTable)
tilemap:setSize(100,100)
function addTiles(_file)
local level = json.decodeFile(_file)
for i = 1, #level.tiles, 1 do
tilemap:setTileAtPosition(level.tiles[i].x,level.tiles[i].y,level.tiles[i].t)
end
gfx.sprite.addWallSprites(tilemap, {0,1})
end
function drawTiles()
tilemap:draw(0,0)
end