Rocket-Bytes/Source/Saws.lua

83 lines
2.2 KiB
Lua
Raw Normal View History

2022-04-24 18:15:38 +00:00
import "CoreLibs/animator"
2022-04-24 05:03:32 +00:00
local gfx <const> = playdate.graphics
local imgSaw = gfx.image.new("gfx/sawblade")
local imgTarget = gfx.image.new("gfx/target")
assert(imgSaw)
assert(imgTarget)
local blades = {}
function loadBlades(_blades)
for i = 1, #_blades,1 do
local b = _blades[i]
b.start = playdate.geometry.point.new(b.start.x,b.start.y)
b.ends = playdate.geometry.point.new(b.ends.x,b.ends.y)
b.saw = gfx.sprite.new(imgSaw)
b.saw:moveTo(b.start)
b.saw:setCollideRect(0,0,16,16)
b.saw:add()
2022-04-24 18:15:38 +00:00
local a = gfx.animator.new(b.speed*1000, b.start, b.ends)
b.saw:setAnimator(a)
2022-04-24 05:03:32 +00:00
b.t1 = gfx.sprite.new(imgTarget)
b.t1:moveTo(b.start)
b.t2 = gfx.sprite.new(imgTarget)
b.t2:moveTo(b.ends)
b.t1:add()
b.t2:add()
blades[i] = b
end
end
2022-04-27 02:40:39 +00:00
function loadSpins(_spins)
for i = 1, #_spins, 1 do
local s = _spins[i]
if s.middle then
s.middle = gfx.sprite.new(imgSaw)
s.middle:setCollideRect(0,0,16,16)
else
s.middle = gfx.sprite.new(imgTarget)
end
s.middle:moveTo(s.x,s.y)
s.middle:add()
2022-05-01 18:04:14 +00:00
for i = 1, s.arms, 1 do
for p = 1, s.armlen, 1 do
local degrees = (360 / s.arms) * p
local position = {x=math.sin(math.rad(degrees)) * 20 * i,y=math.cos(math.rad(degrees)) * 20 * i}
local newSpr = gfx.sprite.new(imgSaw)
newSpr:moveTo(s.x + position.x, s.y + position.y)
newSpr:add()
end
end
2022-04-27 02:40:39 +00:00
end
end
2022-04-24 18:15:38 +00:00
function updateSaws()
for b=1, #blades, 1 do
b = blades[b]
local pos = playdate.geometry.point.new(b.saw:getPosition())
if pos == b.start then
local a = gfx.animator.new(b.speed*1000, b.start, b.ends)
b.saw:setAnimator(a)
elseif pos == b.ends then
local a = gfx.animator.new(b.speed*1000, b.ends, b.start)
b.saw:setAnimator(a)
end
end
end
2022-04-24 05:03:32 +00:00
function killBlades()
for i = 1, #blades, 1 do
blades[i].t1:remove()
blades[i].t2:remove()
blades[i].saw:remove()
end
blades = {}
end